HOW TO PLAY

Points are earned each time a Krook is apprehended.  The sooner you catch him, the more points you'll get.

Krooks 1 through 8 are worth 100 times the amount left on the bonus timer.

Krooks 9 through 16 are worth 200 times the amount left on the bonus timer.

After your 16th arrest, each Krook will be worth 300 times the amount left on the bonus timer.  Also every recovered moneybag and suitcase is worth 50 points.

Every time your score increases by 10,000 points a Kop is added to your reserve squad, up to a maximum of three on-screen at a time.

The game ends when all of your Kops are gone.  Any of the following will cause you to lose a Kop;
Colliding with a biplane.
Running out of time.
Allowing a Krook to escape off the roof.