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HOW TO PLAY
In Coleco's SMURF(tm) RESCUE IN GARGAMEL'S CASTLE, treacherous
Gargamel has captured Smurfette. He keeps her trapped on a shelf high
above his laboratory floor. To reach the castle laboratory, nimble-footed
Smurf must run and jump through fields, woods and caverns. That's not
all, either! He must climb, tall mountains and duck dangers in the forest
paths. Help Smurf dodge the hawks, snakes, bats and scary spiders
Gargamel sends from the castle! Once in the laboratory, Smurf jumps
to the bench, to the table, to the chair. He must even jump to the shelf to
free the captive Smurfette! Can you make all these jumps and Smurf
the day?
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